Re:Apple Vision Pro Review: The Best Headset yet Is Just a G...
by jayd16 on Wednesday January 31, 2024 @11:37AM
(#39205831)
Seeing as you have the eye tracking you could probably greatly reduce the FPS/bitrate of windows that are out of gaze. This kind of foveated rendering seems to already be used in their ecosystem so I assume its sufficiently slick for Apple. Apps will sleep when not being gazed and such.
This allows you to restrict full bitrate to a single window with a maximum resolution and keep the user experience high and astonishment low.
This allows you to restrict full bitrate to a single window with a maximum resolution and keep the user experience high and astonishment low.