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Re:WebGL Grand Theft Auto by prophetjohn on Wednesday May 02, 2012 @01:34PM (#3920204)
Works fine in OS X Lion and Chrome. There are some bugs, though. For instance if I walk off a ledge into the ocean, I just keep walking in mid-air suspended above the ocean. Pretty cool either way.
Re:WebGL Grand Theft Auto by kelnage on Wednesday May 02, 2012 @03:34PM (#3920736)
As it happens, this bug was somewhat in the original version of GTA. Whilst walking over water would kill you, if you tapped the jump button, you'd never fall.

This could allow you to reach areas otherwise impossible to reach - just find a high enough building, run off the edge and tap jump until you reach your desired location!

Re:WebGL Grand Theft Auto by niklasvh on Wednesday May 02, 2012 @05:50PM (#3921389)
There is no physics implemented on the z-axis yet.