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Re:Apple Vision Pro Review: The Best Headset yet Is Just a G... by saagarjha on Wednesday January 31, 2024 @03:35AM (#39201441)
I would expect most people to pick a natural size for their windows, perhaps 24-30" half a meter away?
Re:Apple Vision Pro Review: The Best Headset yet Is Just a G... by numpad0 on Wednesday January 31, 2024 @09:07AM (#39203930)
It's a VR headset, angular resolution is fixed at 3800 px / 90 deg = 42px/deg. For a 27.5" virtual display half a meter away, let chord length = 700mm, radius ~ 600mm, distance to virtual display will be 488mm, and diagonal angle it occupies within view will be 71.4deg. with 42px/deg, resolution is ~3000px diagonal, or from (16x)^2+(9x)^2 = (3000)^2, x = 163.4, therefore resolution for that virtual monitor will be 2608x1470.

Other combinations of distances and virtual sizes can be calculated in the same manner.

Re:Apple Vision Pro Review: The Best Headset yet Is Just a G... by al_borland on Wednesday January 31, 2024 @09:24AM (#39204126)
How much of that “natural size” has been dictated by common monitor sizes, the limits of desk size/setup, and aesthetics?

My work setup as a 43” monitor set about 1 arm’s length away. I can just touch it when my fingertip if I stretch slightly. In a virtual space, I’d probably go slightly larger, maybe 45-48”, pushed a little further back.

Re:Apple Vision Pro Review: The Best Headset yet Is Just a G... by saagarjha on Thursday February 01, 2024 @12:05AM (#39212874)
I don't think I would want a monitor that big, since I think I would have trouble covering all of it without moving my head.
Re:Apple Vision Pro Review: The Best Headset yet Is Just a G... by yencabulator on Wednesday January 31, 2024 @02:55PM (#39208516)
So then it's not "4k mirroring".