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Re:Apple announces changes to iOS, Safari, and the App Store... by layer8 on Thursday January 25, 2024 @03:09PM (#39134518)
If you want to publish a retro-gaming emulator as a hobby/open-source project, you can’t do that on Apple’s app store. And on a third-party app store you’ll have to pay Apple millions once it becomes popular (which would seem likely).
Re:Apple announces changes to iOS, Safari, and the App Store... by SirMaster on Thursday January 25, 2024 @03:33PM (#39134849)
But it's a new thing you couldn't even do before. So the bar is not "raised". It's a new bar.

Also, is retro-gaming emulation really that popular in the EU? I don't think I know anyone who does that.

Re:Apple announces changes to iOS, Safari, and the App Store... by layer8 on Thursday January 25, 2024 @03:41PM (#39134982)
It’s certainly against the spirit of removing “gatekeepers”.

Retro-gaming emulators are quite popular here among nerds. I know several people who bought an Anbernic handheld, built a RetroPie, or similar.

Re:Apple announces changes to iOS, Safari, and the App Store... by mk89 on Thursday January 25, 2024 @04:01PM (#39135235)
> If you want to publish a retro-gaming emulator as a hobby/open-source project, you can’t do that on Apple’s app store.

why can't you do that?

Re:Apple announces changes to iOS, Safari, and the App Store... by layer8 on Thursday January 25, 2024 @04:07PM (#39135301)
Re:Apple announces changes to iOS, Safari, and the App Store... by dzhiurgis on Thursday January 25, 2024 @03:36PM (#39134901)
You can always release Super-Duper-Emulator-2
Re:Apple announces changes to iOS, Safari, and the App Store... by layer8 on Thursday January 25, 2024 @03:48PM (#39135068)
Since apps are still subject to Apple’s review process even on third-party app stores, they are likely to reject this because it obviously circumvents the new business terms (if it doesn’t violate them outright).