Re:Show HN: Shadeup – A language that makes WebGPU easier
by adastra22 on Thursday January 18, 2024 @01:29PM
(#39045594)
WebGPU is not a browser API. It is a lower level API with official, supported implementations in C++ and Rust with zero browser dependencies. See for example:
https://dawn.googlesource.com/dawn
https://eliemichel.github.io/LearnWebGPU/
Yes it is exposed to Javascript applications by browsers that support it, much like WebGL exposes OpenGL ES. But that’s a separate thing.
DirectStorage started as a Windows feature, is actually quite common in game consoles, and there is ongoing work to expose similar functionality in Vulkan.
Yes, I do have WebGPU experience and have already contributed to BabylonJS a couple of times.
Maybe I do actually know one or two things about graphics APIs.