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Re:Show HN: Shadeup – A language that makes WebGPU easier by pjmlp on Thursday January 18, 2024 @02:06AM (#39038874)
Unity, Unreal, Open3D, Ogre 3D, Godot, Defold, Stride,... look all pretty easy to me, with access to hardware features not available in WebGPU.
Re:Show HN: Shadeup – A language that makes WebGPU easier by sroussey on Thursday January 18, 2024 @11:20AM (#39043644)
I’m not running unity to get some fast matrix multiplication, lol.