When you introduce lambdas/closures/HOF you immediately have to think about scope rules, non-local references etc.
Meanwhile, a foor loop is just a for loop.
(It doesn't bother me, just noting the same complexities do come up pretty often).
I haven’t checked whether any Go compiler does list fusion between producers and consumers (to avoid leaving a slice in the heap after reading it just once).
For map, reduce etc it's not in the stdlib yet, but you can use https://pkg.go.dev/github.com/samber/lo
Go is targeted at system programming, which is a domain in which you need pretty advanced developers. But the language feature seems to favor use by absolute programming beginners. It's a trade-off which seems somehow inverted.
Is it actually intended for systems programming? Its main (and intended) use seems to be a faster and better at concurrency and parallelism alternative to Python, Ruby etc.
> Although we expected C++ programmers to see Go as an alternative, instead most Go programmers come from languages like Python and Ruby. Very few come from C++.
https://commandcenter.blogspot.com/2012/06/less-is-exponenti...
So I think the motivation was more implementation simplicity . But if they had tried to add zero cost iterators it probably would have leaked complexity into the language too.
But as someone who has done a ton of functional programming, to me it is just too conservative of a language. There actually has been progress in the PL space the past 50 years, and I personally prefer a language that includes them.
I think OCaml strikes a better balance between power and simplicity, it is probably the closest to Go in the functional programming space (and is also a systems language). It has a blazingly fast compiler, it's easy to understand how it executes things, compiles down to a single binary, the tooling is good. Very similar advantages to Go.
The most common complaint against Go seems to be "My favourite programming language has X, why doesn't Go has X??"
There are things I would like to see in Go (e.g. real enums and the ? operator for error handling), but I DONT WANT Go to become a copy of C# or Haskell...