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Re:Building a self-contained game in C# under 2 kilobytes by mobiuscog on Wednesday January 03, 2024 @02:59AM (#38851755)
It would be really interesting to see how small it could stay whilst adding in support for OpenGL.
Re:Building a self-contained game in C# under 2 kilobytes by pjmlp on Wednesday January 03, 2024 @12:28PM (#38856808)
Side note, one of the first commercial games written in .NET used OpenGL, released in 2004 long before XNA.

It was a RTS game and quite cool, Arena Wars.