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Re:I forked SteamOS for my living room PC by pjmlp on Sunday December 31, 2023 @01:53PM (#38826453)
Valve adocates are the ones failing to learn from OS/2 history, "it does Windows better than Windows".

Studios don't care about native GNU/Linux, despite the games being shipped with Android/NDK, PlayStation POSIX environment, and the available APIs on Switch OS.

All of them much easier than porting from Windows/XBox, almost straight ports if coming from Android/NDK.

Re:I forked SteamOS for my living room PC by brnt on Sunday December 31, 2023 @04:42PM (#38827757)
Having a desktop OS was a big thing 30 years ago, but now nobody cares anymore. Who interacts with their OS other than launching browsers or apps based on browsers? Not even most coders these days.

OSes are irrelevant these days and having basically libwindows.so these days only underlines that.

Re:I forked SteamOS for my living room PC by pjmlp on Monday January 01, 2024 @02:22AM (#38830227)
That is why GNU/Linux gaming is stuck on 2%, and needs to emulate Windows APIs.

Valve only stresses the relevance of Windows.

Re:I forked SteamOS for my living room PC by brnt on Monday January 01, 2024 @03:11AM (#38830376)
The Steam user survey isnt a representative number. An API isn't emulated, it's implemented, it's no more or less native than Windows itself.

In various benchmarks Proton is now outperforming Windows. There is no need for it anymore, outside some niche applications.

Re:I forked SteamOS for my living room PC by pjmlp on Monday January 01, 2024 @04:19AM (#38830636)
Statistics only matter when they make our case, yeah.

I know pretty well how Proton works.