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Re:Tracking developer build times to decide if the M3 MacBoo... by tracker1 on Saturday December 30, 2023 @01:42AM (#38813263)
Second on this. Not being able to run a solution entirely local introduces massive friction in terms of being able to reason with said solution.

When you need to have 200+ parts running to do anything, it can be hard to work in a single piece that touches a couple others.

With servers that have upwards of 128+ cores and 256+ threads, my opinion is swinging back in favor of monoliths for most software.

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