Re:Apple's Push to Transform the Mac into a Gaming Paradise
by starkparker on Thursday December 28, 2023 @11:12PM
(#38801690)
> Unified memory architecture, resemblance to console design...
Console design ca. 2001, right down to having its own graphics APIs that nobody else uses
Nintendo plays like Apple builds. It's clearly a great way to make games.
And of course, "casual" games on Apple's handheld devices can be successful. Even spawning new game paradigms like Niantic's Pokémon Go -- yes, that's from arch-rival Google, but there's no denying Apple's influence in powerful handheld device design.
Unified memory architecture, resemblance to console design...
So yes, actually: there's plenty of hardware capability even in the lower-end Apple Silicon platforms, enough for great games.
Sigh. I remember it as if I were in the room at the time, I knew a couple of people who were there in 1999 when Bungie, already Mac-famous from Marathon, demoed Halo ... then Microsoft bought it. Holy dogcow...
Apple didn't have the cash then to attract game studios, and the longevity of their platform was still a legitimate concern. It's a very different playing field now.