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Re:Apple's Push to Transform the Mac into a Gaming Paradise by mixmastamyk on Thursday December 28, 2023 @10:21PM (#38801455)
My Intellivision is a gaming device and has no 3D support. There's tons of games that don't require recent hardware. :-D

Not to mention the M1 Air is the or near weakest A.S. Mac you can buy.

Re:Apple's Push to Transform the Mac into a Gaming Paradise by watersb on Thursday December 28, 2023 @10:47PM (#38801579)
As I wrote my comment above, I suddenly thought of Nintendo's strategy: sufficient hardware to support a fantastic experience.

Nintendo plays like Apple builds. It's clearly a great way to make games.

And of course, "casual" games on Apple's handheld devices can be successful. Even spawning new game paradigms like Niantic's Pokémon Go -- yes, that's from arch-rival Google, but there's no denying Apple's influence in powerful handheld device design.

Unified memory architecture, resemblance to console design...

So yes, actually: there's plenty of hardware capability even in the lower-end Apple Silicon platforms, enough for great games.

Sigh. I remember it as if I were in the room at the time, I knew a couple of people who were there in 1999 when Bungie, already Mac-famous from Marathon, demoed Halo ... then Microsoft bought it. Holy dogcow...

Apple didn't have the cash then to attract game studios, and the longevity of their platform was still a legitimate concern. It's a very different playing field now.

Re:Apple's Push to Transform the Mac into a Gaming Paradise by starkparker on Thursday December 28, 2023 @11:12PM (#38801690)
> Unified memory architecture, resemblance to console design...

Console design ca. 2001, right down to having its own graphics APIs that nobody else uses

Re:Apple's Push to Transform the Mac into a Gaming Paradise by musicale on Friday December 29, 2023 @12:16AM (#38801983)
> having its own graphics APIs that nobody else uses

It's amazing how many games are written for, or ported to, those APIs on iOS.