Re:Show HN: I made a GPT to generate retro NES Game cartridges
by BearOso on Sunday December 24, 2023 @11:40AM
(#38754612)
The knowledge how to program on old systems like the NES is located sparsely on the Internet and there aren't many coding examples. A LLM would have a very difficult time producing a cartridge ROM with no single-byte errors. Even multiple iterations wouldn't iron out the errors. The closest thing you could do would be construct a template and have the LLM fill in the graphics or text, but that's not versatile at all.
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Re:Show HN: I made a GPT to generate retro NES Game cartridges
by pyinstallwoes on Sunday December 24, 2023 @11:43AM
(#38754643)
Seems possible with LORA versions of them like stable diffusion uses it for modular recombination.
Re:Show HN: I made a GPT to generate retro NES Game cartridges
by ilaksh on Sunday December 24, 2023 @02:43PM
(#38756139)
As far as not being able to produce machine code without even a single byte error of consequence, true, it's questionable whether that's possible. But I'm not sure that is proven impossible with LLMs? So I think it's worth testing it.
I was thinking of training it on all of the 6502 compatible machine code that's out there. There are at least 20,000 or 30,000 programs.