Re:Show HN: Interactive ECS Systems/Component Explorer for C...
by CaptainOfCoit on Tuesday December 19, 2023 @07:29PM
(#38703963)
> it's one of the first games that is using ECS and that I also have a deep interest into
Both, at the same time :)
ECS probably been around since at least early 2000s if not even in the 90s.
Edit: Wikipedia puts Thief as the "pioneer" of ECS:
> In 1998, Thief: The Dark Project pioneered an ECS. (https://dev.to/ovid/the-unknown-design-pattern-1l64) The engine was later used for its sequel, as well and System Shock 2.
Re:Show HN: Interactive ECS Systems/Component Explorer for C...
by tapoxi on Tuesday December 19, 2023 @07:47PM
(#38704120)
I think it's one of the first games heavily using Unity DOTS, which probably also explains its launch troubles.
Re:Show HN: Interactive ECS Systems/Component Explorer for C...
by promiseofbeans on Tuesday December 19, 2023 @08:05PM
(#38704269)
Unity's new ECS system I assume, not ECS as a general architecture
Seriously?