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Re:Hasbro laying off Wizards of the Coast staff is baffling by imbnwa on Sunday December 17, 2023 @03:15PM (#38675997)
>All the BG3 combat, outside a handful of battles, felt trivial and anti-climactic.

The final battle in BG3 was clearly rushed in design IMO. You just avoid the fight entirely and you're done. That's not what I want in a climatic final battle with an other-dimensional entity of immense power that has to be controlled by implements of the gods. You straight up shouldn't be able to cheese it, almost as a requirement; it should be the culmination of all the elements of strategy the game has offered, but it doesn't do that to me.

Re:Hasbro laying off Wizards of the Coast staff is baffling by bugglebeetle on Sunday December 17, 2023 @03:25PM (#38676071)
Yeah, you can beat the whole thing in a few turns. The enemies in the courtyard and ascent to final boss were a bit better, but still akin to any number of fights in DOS2 (vs. a climax).
Re:Hasbro laying off Wizards of the Coast staff is baffling by imbnwa on Sunday December 17, 2023 @04:06PM (#38676418)
Yeah, just to add on, Orin and Gortash were much more interesting fights for me even; Ketheric took a few iterations to realize what the pattern was. But the final battle is either Sisyphean or cheesed entirely. I haven't played either DOS games, I might take a go at em.
Re:Hasbro laying off Wizards of the Coast staff is baffling by bugglebeetle on Sunday December 17, 2023 @04:45PM (#38676761)
DOS2 holds up pretty well. DOS is kind of clunky.