Re:FFmpeg Lands CLI Multi-Threading as Its "Most Complex Ref...
by LtdJorge on Wednesday December 13, 2023 @09:10AM
(#38627580)
Hardware threads are not the same as software threads.
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Re:FFmpeg Lands CLI Multi-Threading as Its "Most Complex Ref...
by chrismsimpson on Thursday December 21, 2023 @01:48AM
(#38717772)
Thanks Capt Obvious
Re:FFmpeg Lands CLI Multi-Threading as Its "Most Complex Ref...
by LtdJorge on Friday December 29, 2023 @04:01PM
(#38810140)
I don't understand your comment then. I'm not trying to be sarcastic or anything.
Using either processes or threads should bear no difference in terms of die space. In a die there are cores, each core with dual streams of computation, that are interleaved to compensate for memory latency, so while one waits the other computes and vice versa. It doesn't have anything to do with processes or (virtual) threads, which are software constructs.