In a (healthy) company, you have PMs and executives who will tell the overly opinionated engineers to STFU and actually implement things that move the needle and solve problems users are facing.
This is also why most open source projects have terrible UI/UX and any designer who attempts to help and improve things finds themselves ignored, with no means to actually carry out any decision, and walk away soon after.
Except for those that discover the fork button. /s
In all seriousness I think that what you mean is that people rarely have the power to fork a project and drag all the users and development expertise over to their version. Especially if they are simply users of the system and not contributors. Users of commercial software can get companies to do stuff for them with their wallets.
This gives them the idea that their software is very powerful (and probably is) but this creates a cliff to the beginner and intermediate level users.
A lot of examples can be found in “About Face: On interaction design” by Alan Cooper.
Ah yes, remember how long it took before image thumbnails appeared in the GTK file picker? Finally in 2022, but that was after countless forks and patches submitted that implemented them.
https://jayfax.neocities.org/mediocrity/gnome-has-no-thumbna...
The render-job UI is pretty shambolic (as is the treacherously inaccurate timeline on the same page), for example. And BMD refuses to add simple functions like "match timeline properties to clip." Instead they have a prompt that offers to match only frame rate, in contrast to just about every other media-editing app I can think of. Fixing that should be easy; and if it isn't, the codebase must be hopelessly inept.
The integrations of Fusion and Fairlight are buggy and exhibit nonsensical and misleading UI behavior. Resolve has a node view... oh wait, now it has two node views, which are not integrated with each other or with the editor. Fixing that should be priority one, which could create a truly excellent hybrid product that some of us have asking for for years.
And now they've ported the thing to the iPad. Really? I realize that from the outside we don't know how engineering people are allocated, but nonetheless it seems absurd to spend resources on that while the desktop product suffers from serious defects that have languished for a long time.
When you buy something, you are exchanging your money to obtain someone else's time. In this case, time that someone else spent to make sure a program works.
The F in FOSS stands for free, so nobody is under any obligation to spend their time so you don't spend yours.
Your conclusion generalizes to no-charge software, not to all FOSS. The "free" in FOSS stands for free software, meaning free as in freedom rather than free as in price.
If a program is free software [1] then a user of the program can read the source code, modify it, and distribute (including sell) unmodified and modified versions of the program/code. A user who lacks the program or the code isn't entitled to the freedoms but can get the software from someone else who has it.
Developers of free software can charge for it. One way of making money from free software is charging for access to the developer's server. Another way is charging for more expansive user support. (Alternatives to charging for the software itself include requesting donations and selling physical merchandise.)
You say developers of free-as-in-libre software can charge for them, but in practice any developer that tries to sell his free-as-in-libre software will be viciously laughed out of the room by everyone else.
The F in FOSS in practice stands both for free-as-in-libre and free-as-in-beer. And you don't get to talk about the quality of free beer.
Linux however demands me to do the computer, it doesn't enable me to do anything because I'm too busy doing computer bullshit. This isn't necessarily surprising, since the goal of Linux (more accurately FOSS) is to use FOSS and isn't concerned about what I need/want to do.
So no, most people (or at least myself) will not move from Windows to Linux. I use computers to do things, not preach the holy scriptures of FOSS.
Linux's interface is still archaic compared to windows 7 unfortunately.
I'm amused that I find myself preferring Windows 11 Explorer with its bloody worthless context menu and taskbar to anything FOSS has to offer.
GNOME? It's sincerely cancer. KDE? No software actually uses it. xfce/LXDE/et al.? Look, I'm not going to use a GUI that demands I go CLI some plain text files to change settings.
Getting video crashless seems hard, I had problems back in 2006. Have not tried again.
FOSS's primary problem is that the goal is the tool itself, rather than what is done with the tools: Commercial software exist to let the end user achieve something, which in turn generates profit for the commercial developers. FOSS exist to let the FOSS developers achieve their dreams, end users be damned.
A video editor crashing every hour is a problem for the end user, but if the FOSS developer doesn't care then that's that.
This is why Photoshop will continue to surpass GIMP, and why exceptional FOSS like Blender succeed where other FOSS do not.
This is why I really dislike the term "FOSS". It's both redundant and erroneously misleads people to thinking things like this. Free Software can absolutely be developed under contract, in which case yes, you are entitled to the developers time under the terms of the contract.
I see you've came to the same conclusion i did years ago. I look at it not as paying for software, but buying my time back at this point.
Linux "open source"/free professional software seems to lack the Je ne sais quoi needed to make it worthwhile. It works, but the software is in the "uncanny valley" so to speak compared to polished Mac/Windows paid professional software.