Re:Farbrausch (demoscene group) releases their tools and engine
by pjmlp on Sunday April 15, 2012 @01:54PM
(#3844196)
In a very distance past, Watcom C++ used to be the best optimizing compiler for MS-DOS.
It was also the first to support extended memory in MS-DOS.
Re:Farbrausch (demoscene group) releases their tools and engine
by newobj on Sunday April 15, 2012 @02:33PM
(#3844280)
I'm not arguing the existence of Watcom C++ 9.5/386 :) But let's be clear the first version of Watcom C++ was released in 1993. To suggest the demoscene started there is ludicrous.
Re:Farbrausch (demoscene group) releases their tools and engine
by pjmlp on Monday April 16, 2012 @02:40AM
(#3846210)
There I agree with you.
Re:Farbrausch (demoscene group) releases their tools and engine
by vigo on Sunday April 15, 2012 @03:32PM
(#3844458)
yeps. almost correct. scene started with c64. pc scene / first demo came out from future crew : second reality. also in 1996, smash designs created second reality 100% same fx via C64 (:
The demoscene was really born out of cracks/intros/loaders which means its origins are C64/Apple/Atari etc and assembly language.