Re:Farbrausch (demoscene group) releases their tools and engine
by _delirium on Sunday April 15, 2012 @10:15AM
(#3843726)
Early demos were also frequently attached to warez, so they had to be on the same platform that the game/app being cracked was on.
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Re:Farbrausch (demoscene group) releases their tools and engine
by novalis on Sunday April 15, 2012 @11:13AM
(#3843835)
This is also very true of the Amiga scene back in the day.
Re:Farbrausch (demoscene group) releases their tools and engine
by aw3c2 on Sunday April 15, 2012 @10:45AM
(#3843782)
That origin was really really early and not too relevant here.
Re:Farbrausch (demoscene group) releases their tools and engine
by _delirium on Sunday April 15, 2012 @11:20AM
(#3843847)
There wasn't ever really a clean break afaik, and the association (some groups more than others) continued through at least the 1990s. Fairlight were active in both scenes for over a decade, for example, though from what I can tell the group did slowly internally divide in terms of who was focusing on warez v. demos. More to the point, though, I think the association with reverse-engineering culture had a significant impact on the technical culture and choice of tools/platforms. Unix culture had more of a C ethos, and less of a patch-asm-into-a-running-program type ethos.