Re:Why does the moon change size when you snipe it in GTA?
by extraduder_ire on Tuesday November 21, 2023 @11:56PM
(#38374894)
I'm kind of annoyed they didn't standardise options for it on that console. Some games set it in the menu, others had a (bespoke) button combo you had to hold down while you started the game. Having a PAL system, it was interesting how hit or miss switching to 60hz mode was on various TVs, when EA racing games would prompt me about it.
Re:Why does the moon change size when you snipe it in GTA?
by LeoPanthera on Tuesday November 21, 2023 @09:31PM
(#38373908)
It stretched the textures, but not the models. The models were the correct aspect ratio even in widescreen.
Re:Why does the moon change size when you snipe it in GTA?
by Geee on Tuesday November 21, 2023 @11:42PM
(#38374807)
It seems that the scope is almost round in the video. It's slightly wider than it should be.
Re:Why does the moon change size when you snipe it in GTA?
by LeoPanthera on Wednesday November 22, 2023 @12:17AM
(#38375004)
This particular video has been stretched, annoyingly.
Even PS2 games that had the option for widescreen sometimes left out things like menus and the HUD. It was pretty hacky, but I played PS2 on a 4:3 screen for years before I had anything else. Never seemed like a big deal.