News for hackers. Stuff that matters.
Re:Why does the moon change size when you snipe it in GTA? by agbrrw on Tuesday November 21, 2023 @08:09PM (#38373219)
It was round in 4:3. The game doesn't adapt that well to being played in 16:9
Re:Why does the moon change size when you snipe it in GTA? by doubled112 on Tuesday November 21, 2023 @08:32PM (#38373414)
I don't think it adapted at all to 16:9. It is just stretched.

Even PS2 games that had the option for widescreen sometimes left out things like menus and the HUD. It was pretty hacky, but I played PS2 on a 4:3 screen for years before I had anything else. Never seemed like a big deal.

Re:Why does the moon change size when you snipe it in GTA? by extraduder_ire on Tuesday November 21, 2023 @11:56PM (#38374894)
I'm kind of annoyed they didn't standardise options for it on that console. Some games set it in the menu, others had a (bespoke) button combo you had to hold down while you started the game. Having a PAL system, it was interesting how hit or miss switching to 60hz mode was on various TVs, when EA racing games would prompt me about it.
Re:Why does the moon change size when you snipe it in GTA? by LeoPanthera on Tuesday November 21, 2023 @09:31PM (#38373908)
It stretched the textures, but not the models. The models were the correct aspect ratio even in widescreen.
Re:Why does the moon change size when you snipe it in GTA? by Geee on Tuesday November 21, 2023 @11:42PM (#38374807)
It seems that the scope is almost round in the video. It's slightly wider than it should be.
Re:Why does the moon change size when you snipe it in GTA? by LeoPanthera on Wednesday November 22, 2023 @12:17AM (#38375004)
This particular video has been stretched, annoyingly.