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Re:Cities: Skylines 2's troubled launch, and why simulation ... by brucethemoose2 on Sunday November 19, 2023 @01:50PM (#38336266)
Yeah, the most successful early access campaigns are started when the game is "finished and playable," but not necessarily complete

Rimworld was exactly like this too. It had a forum alpha, then a beta, then a polished early access release. The mod community was already raging before it even hit Steam. All this made the game that much more impactful when it hit EA and more features started rolling in.

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