surely, there is tooling that can help right?
Most approaches to using C or C++ safely involve throwing out large portions of the language and disallowing features that are easy to misuse or problematic to analyze for safety.
A lot of the time you’re going to need to lean on Valgrind. And that’s AFTER you shipped a fatal crash and you’re parsing a tombstone.
Separate compilation means that even if you write an interprocedural static analysis system (quite a bit more complex than what most people would call a linter), you still run into oodles of hard boundaries where you can't look into other functions. Fixing this requires explicit annotations all over the place to even have a chance.
C++ is also a remarkably complex language in terms of aliasing relationships. There are a bazillion ways you can make two names alias each other. This gives you a few options when writing an analysis. You can be sound and do weak updates everywhere, which means your alarms will basically never be confident. You can be unsound and assume no aliasing, which means that you've got a lot of false alarms. You also can't really make a rule "don't ever create aliasing relationships" because they are often idiomatic C++.
And finally, the key properties that people really deeply care about like heap lifetimes fundamentally involve complex reasoning about both temporal properties, dataflow, and heap shape. All of these are hairy static analysis problems. In combination, a nightmare.
But it's not that simple, because each new feature adds value to a subset, but adds costs to everyone. If the subset is vocal, they often get what they want, even if it's a net loss for all users taken as a whole.
So the trick is, first, to stop adding features once the costs outweigh the benefits, and second, given that you have only a finite number of features that you can add before you reach that point, to add the total set of features that are going to make the most valuable language.
Seriously?
In Rust, the compiler still checks everything. I can't mis-use async or the question mark operator and accidentally make my code unsafe.
In C++, I'm expected to know everything about every feature I use, so I have to be paranoid. Sure I remember that unique_ptr isn't atomic, do my juniors remember that? Sure, returning a reference to a local variable is a warning, but it's not an error, right? Many less-healthy teams probably ignore those warnings. And I myself don't even remember the rules for SFINAE or `move` in full. Not to mention that OpenCV's mix of shallow and deep copying for matrices casually breaks `const`.
In Rust, more surface area is just more Lego bricks. If two Legos snap together, you're safe. If they don't, don't force them. C++ expects you to force everything and take responsibility for not being a human encyclopedia of the language.