Re:Interactive Intro to Shaders
by prox on Friday October 27, 2023 @03:59AM
(#38035855)
I might be wrong but there are compute shaders that can retake inputs and well, do more computing on them afaik.
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Indeed it's a simplification! You can use buffers to keep information from previous states or share state between pixels (for both fragment and compute shaders). Though it can greatly reduce the performance sometimes.
For an intro however, I think it's simpler to assume no memory nor shared state.
Ah yes, its good to simplify in the beginning! Cool article in any case!