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Re:4K4D: Real-Time 4D View Synthesis at 4K Resolution by nomel on Wednesday October 18, 2023 @12:52AM (#37924969)
I started working on something like that a couple decades ago. I figured, with all of the camera feeds at a football game, there would be plenty of views generate 3d models, even with relatively naive approaches. Then the NFL did it shortly after (2008) [1], and it didn't catch on.

It's definitely the future!

[1] 2008, https://www.cnet.com/tech/services-and-software/nfl-demos-li...

[2] Some renewed interest, in 2016: https://bleacherreport.com/articles/2659861-future-of-the-nf...

Re:4K4D: Real-Time 4D View Synthesis at 4K Resolution by Cthulhu_ on Wednesday October 18, 2023 @04:11AM (#37926074)
This is what they use in the latest FIFA / FC games, they call it Volumetric Data Capture, basically using video footage from real sports events to capture model and animation data for the players, allowing their unique mannerisms and movements to translate to the game. In previous iterations they would have football players in motion capture suits, but they wouldn't get all the players, plus if they did it would be in stifled, studio conditions, not their natural environment.

Anyway, not quite the same as turning a match into 3D, but definitely related.

https://gamermatters.com/ea-sports-fc-24-makes-use-of-volume...