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Re:New Vulkan Documentation Website by pjmlp on Thursday October 12, 2023 @03:23AM (#37854391)
> They used to be all "stateful" global state like OpenGL/OpenGL ES

Not at all.

Glide and others before IrisGL became OpenGL and Doom helped miniGL get widespread adoption weren't.

Most game console 3D APIs never were, DirectX also never was.

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