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A comment on New Vulkan Documentation Website. Parent comment
Not at all.
Glide and others before IrisGL became OpenGL and Doom helped miniGL get widespread adoption weren't.
Most game console 3D APIs never were, DirectX also never was.
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Not at all.
Glide and others before IrisGL became OpenGL and Doom helped miniGL get widespread adoption weren't.
Most game console 3D APIs never were, DirectX also never was.