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Re:Intermediate Graphics Library, a cross-platform GPU abstr... by swatcoder on Tuesday October 10, 2023 @01:16PM (#37834782)
Meta has bet the farm on their VR/AR/XR platform and smartly wants control over the tooling that developers will use to target it.

The last thing they want is for some Quest innovation to be hamstrung waiting for a standard body to approve support for some new feature or for a third-party open source maintainer to incorporate some fix/addition/compatibility PR.

Owning a project like this, if they can get developers to use it, is a huge business security asset and competitive advantage for them. That's why this exists and why it's being promoted.

Whether developers see it as worth using instead of other options is a different question. Meta would probably say the answer to "why" for developers is: "to make sure your project gets the most out of the Quest products (as well as other Android platforms), now and in the future"

Re:Intermediate Graphics Library, a cross-platform GPU abstr... by adamnemecek on Tuesday October 10, 2023 @02:13PM (#37835478)
They can’t get users to use it as it provides little over webgpu.