Imagine an LLM with a new token every 10 nS
GPGPU sucks a lot of air out of the room as well. There aren't many purely computational problems which FPGAs can solve better than a compute-optimized GPU; even though GPUs aren't quite as flexible, they clock a lot faster, they're cheaper, and they're easier to develop for.
So even though I think FPGA could win out from an efficiency perspective there is just not enough people working on it.
Essentially the only time it's gone the other way was when there was a toehold in a critical market, where the benefits were so obvious and profitable that they made up for the difficulty (e.g. graphics).
If, and of course that is a big if, you can repackage a (parallelizable) calculation into FPGA look-up tables and implement multiples of this (e.g. 8 to 80 times) then you can think maybe it's quicker than CPU at 3GHz.
However, you have to include DMA of the data to and fro. It's unlikely to be worth the very extensive effort of integrating two wildly different technologies.
On the other hand, it may not be a complicated calculation but FPGA can do much lower latency and smaller variance in latency (hello high-frequency traders). That is a very narrow niche.
A simple board with CPU and FPGA is the Arduino MKR Vidor 4000: ARM Cortex 32-bit CPU and Intel Cyclone 10 FPGA). Hardware cost: $85. Full suite of development software $1000 or more (although lesser tools are available for free.)
That is exactly the part where having the FPGA next to the CPU helps... You can transparently access the CPU cache via an AXI slave port on the CPU on AMD's MPSoCs at a rate of up to 16 bytes per cycle and you get multiple of those.
Easy: go wide.
Make the FPGA-CPU interface four times wider on the FPGA side than the CPU side. Each tick of the CPU clock reads (or writes) one quarter of the bits.
It's one of those things that seem like a good idea, but they just don't work out in practice. FPGA LUTs are just way too slow. You'd have to find a case where doing something on a 3GHz CPU clock running multiple instruction parallel gets outperformed by LUTs that runs at 700MHz (at best). And when you cascade the LUTs, they become slower too.
And that's without solving the problem of closely coupling a CPU pipeline with FPGA logic.
> What do not see what they mean by ratio here. Do they mean die ratio between cpu and fpga?
What they mean is: in something like the Zynq FPGA family, I want a die with 2 CPU cores and 5000K LUTs. The other guy wants 8 CPU cores and 2000K LUTs. It works for narrow applications like signal processing where power efficiency and cost isn't a top concern, but for a hyperscaler, power consumption is a very important metric. As is the cost of paying for a significant part of the silicon die that's sitting there unused.