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Re:Show HN: Classic Video Poker (Learned Godot in 24 hours) by akudha on Wednesday October 04, 2023 @12:36PM (#37767708)
I have no clue about game development, apologies for the basic question. When does one use Unreal and when does one use Godot? Or does it not matter?
Re:Show HN: Classic Video Poker (Learned Godot in 24 hours) by tetha on Wednesday October 04, 2023 @01:41PM (#37768841)
I'd summarize it as: The Unreal Engine, especially in the 3D realm, gives you a far higher ceiling of possibilities, but it requires a lot more work and effort to use it. Godot, Unity, GameMaker, RPG Maker, RenPy and many more limit your options, but also need less work to get something going.

If you have 1-10 people trying to make something cool, you'd never reach for the Unreal Engine because it is just so much stuff to lift and juggle. If you're a large AAA studio looking to make Fallout 5 though... Godot might end up a bit limiting.

Re:Show HN: Classic Video Poker (Learned Godot in 24 hours) by akudha on Wednesday October 04, 2023 @01:47PM (#37768919)
Thank you, this gives me some idea