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Re:Meta Quest 3 by capableweb on Wednesday September 27, 2023 @01:58PM (#37678522)
> Gaming: 2.4 hours of usage on average

> Social: 2.2 hours of usage on average

> Productivity: 1.5 hours minutes [sic] of usage on average

How is this accurate? What kind of "Productivity" tasks are people doing inside a Quest if it uses more power/battery than gaming? Also, "Social" drawing more power than "Gaming" too? Something seems weird.

Re:Meta Quest 3 by ggreer on Wednesday September 27, 2023 @02:07PM (#37678676)
I'm pretty sure productivity refers mixed reality stuff such as projecting virtual screens and objects in the environment around you.[1] That requires more computation than rendering a fully virtual scene.

1. https://www.youtube.com/watch?v=imOp7QrBs0c

Re:Meta Quest 3 by pianohacker on Wednesday September 27, 2023 @02:02PM (#37678603)
I wonder if that's AR, and the cameras/processing involved are what use more power.
Re:Meta Quest 3 by gglanzani on Wednesday September 27, 2023 @02:01PM (#37678580)
Microsoft Teams can absolutely use more battery than many games.

Ditto for Instagram.

Re:Meta Quest 3 by silviot on Wednesday September 27, 2023 @02:08PM (#37678694)
Isn't that "social" though?
Re:Meta Quest 3 by layer8 on Wednesday September 27, 2023 @02:14PM (#37678806)
It’s certainly not productivity.
Re:Meta Quest 3 by paxys on Wednesday September 27, 2023 @02:01PM (#37678579)
Going by how my Macbook's battery life evaporates with 10 Chrome tabs + Slack + Zoom, I believe it. Gaming is definitely less load than multiple windows of modern work apps.
Re:Meta Quest 3 by capableweb on Wednesday September 27, 2023 @02:02PM (#37678594)
Compared to playing a game which would definitely use both GPU and CPU, instead of mostly just CPU?
Re:Meta Quest 3 by londons_explore on Wednesday September 27, 2023 @02:06PM (#37678666)
The modern web is pretty taxing on a GPU... Plenty of webpages have 100+ layers to composite together...
Re:Meta Quest 3 by capableweb on Wednesday September 27, 2023 @03:23PM (#37679895)
Sure, but those only get rendered when stuff is actually changing on the screen, otherwise it stands still, compared to games which would (usually at least) continue to render N FPS no matter if the screen is identical or not compared to previous frame.
Re:Meta Quest 3 by paxys on Wednesday September 27, 2023 @02:05PM (#37678642)
Almost every such app uses GPU as well.
Re:Meta Quest 3 by capableweb on Wednesday September 27, 2023 @03:50PM (#37680283)
True, but nowhere near the level that a game would. As an example, it'll be hard to find a productivity/office application that is bottlenecked by the GPU, while for games, it's relatively easy to find.
Re:Meta Quest 3 by afgrant on Wednesday September 27, 2023 @02:08PM (#37678695)
If your MacBook battery is recent and lasting for less than 8 hours, you’re doing something very unusual.
Re:Meta Quest 3 by zitterbewegung on Wednesday September 27, 2023 @02:06PM (#37678667)
There are also apps that basically render your desktop screen in VR.
Re:Meta Quest 3 by throwaway29812 on Wednesday September 27, 2023 @02:04PM (#37678625)
To be fair, I could only game for 15 min before getting dizzy anyways