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Re:Fixing for Loops in Go 1.22 by Cthulhu_ on Wednesday September 20, 2023 @06:01AM (#37582359)
Which is better, hard-coded functionality or magic? I don't believe it's badly designed, since every design decision is deliberate; bad design would be accidental.
Re:Fixing for Loops in Go 1.22 by za3faran on Thursday September 21, 2023 @01:02PM (#37600560)
This is a false dichotomy. golang is weak that things that should have been in the standard library end up being hardcoded (like maps).