Re:Godot is not the new Unity – The anatomy of a Godot API call
by pjmlp on Tuesday September 19, 2023 @05:59AM
(#37567613)
Except that is the whole point of languages like C#, being able to be productive in high level code, and not needing to write C++ when performance is called for by providing all the features for low level code, unless in very niche caches where those features still aren't enough.
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