Re:Godot is not the new Unity – The anatomy of a Godot API call
by Rapzid on Monday September 18, 2023 @09:16PM
(#37564552)
You don't need to spend big though to address the issues author highlighted.
Pretty straightforward API changes. After a design is decided on just some tedious typing work. Heck, it could be dog piled easy enough.
And while it's desirable to optimize the glue and make scripting fast, that's also a much larger engineering project; Unity did it by spending big.