Re:Godot is not the new Unity – The anatomy of a Godot API call
by TazeTSchnitzel on Monday September 18, 2023 @06:27PM
(#37562973)
GDScript is in a much better place than most scripting languages because the compiler actually has quite a lot of static type information. If they invest in unboxing optimisations and a JIT, it can definitely become competitive with C#.
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Re:Godot is not the new Unity – The anatomy of a Godot API call
by jayd16 on Monday September 18, 2023 @10:39PM
(#37565049)
I can't help but think this is delusional. Microsoft has put massive effort and funding into C# and I just don't see how Godot, being much more niche, can reach that level of investment.
Re:Godot is not the new Unity – The anatomy of a Godot API call
by TazeTSchnitzel on Tuesday September 19, 2023 @03:35AM
(#37566699)
If they targeted the .NET VM they'd be able to make use of a lot of that investment. But they don't really need to. There's a lot of low-hanging-fruit for performance, and narrowing the gap is more important than outright parity.