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Re:How to Store a Chess Game in 26 Bytes Using Bit-Level Mag... by seabass-labrax on Friday September 15, 2023 @02:15PM (#37527079)
That is a beautifully designed website. I don't think I've ever used an OAuth authentication flow as smooth as the one that your site uses to access my Lichess credentials (same as my HN name, btw, in case you want to beat me at a correspondence game).

ChessMonitor is practically a work of art!

Re:How to Store a Chess Game in 26 Bytes Using Bit-Level Mag... by robertlagrant on Friday September 15, 2023 @03:25PM (#37528016)
I created an account just to see that flow, and it did not disappoint! How's it this fast?
Re:How to Store a Chess Game in 26 Bytes Using Bit-Level Mag... by ThomasCM on Friday September 15, 2023 @04:19PM (#37528627)
Thanks for your feedback!

I guess OAuth is relatively fast as I don't have a middleman (like Auth0) in there. It's just Passport.js.