Re:Unity’s New Pricing: A Wake-Up Call on the Importance of ...
by worble on Friday September 15, 2023 @06:26AM
(#37520925)
> Exactly. Blender still isn't the first choice for most animation and VFX jobs
And it doesn't need to be, it just needs to be a viable alternative. Everyone always looks at these projects like it's a winner takes all scenario, but it's not. There can be multiple programs that accomplish the same thing, some open-source, some not, so long as they're sustainable and have something unique to offer that's not a problem.
Sure, if we were living in my ideal fantasy all software would be fully open and free, but in this reality I'm just happy we have alternatives that are actually sustainable and don't feel like you're actively gimping yourself.
And it doesn't need to be, it just needs to be a viable alternative. Everyone always looks at these projects like it's a winner takes all scenario, but it's not. There can be multiple programs that accomplish the same thing, some open-source, some not, so long as they're sustainable and have something unique to offer that's not a problem.
Sure, if we were living in my ideal fantasy all software would be fully open and free, but in this reality I'm just happy we have alternatives that are actually sustainable and don't feel like you're actively gimping yourself.