Re:Unity's Licensing Changes: Discover Stride a Community-Dr...
by anoy8888 on Friday September 15, 2023 @12:46AM
(#37518547)
Any other good game engines that don’t use c# or c++?
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Re:Unity's Licensing Changes: Discover Stride a Community-Dr...
by krapp on Friday September 15, 2023 @12:52AM
(#37518595)
Godot has plenty of language bindings and its own "Python but not really" language GDScript. GameMaker uses its own GML.
Construct uses Javascript, Löve, Bitty and Defold use Lua.
Re:Unity's Licensing Changes: Discover Stride a Community-Dr...
by skavi on Friday September 15, 2023 @02:14AM
(#37519157)
There’s Bevy if you like Rust.
Re:Unity's Licensing Changes: Discover Stride a Community-Dr...
by pjmlp on Friday September 15, 2023 @02:35AM
(#37519289)
For 2D games, libGDX, used in many Android indie games.
If you are only interested into desktop, jmonkeyengine is also a possibility.
Most good engines, that also support mobile, game consoles and VR/AR headsets, are bound to use languages supported by the platform SDKs, so there will always be some C or C++.
Unity is a special kind, as they took the effort to create their own C# to native code compiler (even if via translation to C++).
Which is basically what everyone not using either C or C++ has to do, and then create wrappers to all the SDK APIs across all target platforms.