I love how Godot supports the web like this, they are bleeding edge
https://editor.godotengine.org/releases/4.2.dev4/
i see a lot of future for it in webxr and spatial computing, excited for its full release
https://editor.godotengine.org/releases/4.2.dev4/
i see a lot of future for it in webxr and spatial computing, excited for its full release
The majority of these amateurs are never going to surpass $200,000 in sales; plus it's quite literally just incentive to buy pro
(Which anyone making substantial money should be doing anyway)