Re:Disco Elysium and the need for collective action
by JohnBooty on Wednesday September 06, 2023 @10:49PM
(#37414163)
Thank you for the suggestions! I will slowly check them out... a friend of mine worked on Fallout:NV! Can't believe I've never played.
None of them come close to DE in what I
understand you to be looking for, we could only
be so lucky.
I was hoping that some games would, quite frankly, simply ape Disco Elysium's thought-cabinet mechanic to an extent!I'm surprised they haven't, especially considering DE's success, particularly with indie fans and creators. I thought DE might spawn sort of a mini-genre.
In a lot of other games the reward for roleplaying is getting to roleplay. But thinking about it from another perspective, games where the mechanics reinforce and contextualize that, you might like Caves of Qud for the reputation system, Tyranny because the whole thing is just framing for the kind of role you'd play in this particularly fantastical setting, and Fallout New Vegas because its fun going into it with a character or concept in mind and just going nuts with it.
None of them come close to DE in what I understand you to be looking for, we could only be so lucky.