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Re:The Practical Effects Wizardry of Dungeons and Dragons: H... by Apocryphon on Friday September 01, 2023 @07:54PM (#37357379)
The formula was familiar, but I thought the writing was quality enough that it didn’t feel as forced or as cringeworthy as a lot of recent Marvel media. The humor somehow fit the fantasy conceits well, and the meta conventions of a D&D campaign (DM-controlled NPC paragon, characters misusing overpowered artifacts, etc.). Felt like they nailed the execution with this one.
Re:The Practical Effects Wizardry of Dungeons and Dragons: H... by mitthrowaway2 on Friday September 01, 2023 @08:18PM (#37357471)
One of the things I really appreciated about this movie, which felt different from blockbuster superhero movies, was how they handled visual spectacle. There was a great deal of it, but it never felt chaotic or cacophonous. For example the scene where the druid has to escape the castle while being pelted with arrows. It felt very easy to follow everything happening on screen, which made the action feel tasteful, fluid, and more like art than noise. I certainly wasn't expecting that.