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Re:Factorio: Space Age by mcv on Friday August 25, 2023 @07:10PM (#37268176)
Interesting approach. I do give multiple pickup points for the same name (so while my old coal field is slowly running out, trains increasingly move to the new coal field by themselves), but I hadn't considered doing the same with the drop-offs.

And I haven't yet figured out how to disable drop-offs that don't need anything. I often have a single train bring stuff to a couple of drop-offs, but that always feels sloppy. I have to use timeouts on the trains so they don't linger at a station that's too full to empty them. Disabling those stations and giving them all the same name might be a better alternative.

Re:Factorio: Space Age by knome on Friday August 25, 2023 @09:19PM (#37269032)
>And I haven't yet figured out how to disable drop-offs that don't need anything

look into your circuit networks. you can make them quite complex if you want