Re:Why KPIs are destroying businesses
by nine_zeros on Tuesday August 22, 2023 @02:30PM
(#37226767)
This is accurate. My director is obsessed with visible status updates aka UI changes or metrics. So anyone reporting, "fixed a 3 year old bug by refactoring old libraries, that improves maintenance" just doesn't cut it for him.
And unfortunately for engineers, they have to dance to this director's negligence even if it comes at the cost of their own sanity.
Re:Why KPIs are destroying businesses
by ChrisCinelli on Tuesday August 22, 2023 @02:43PM
(#37226928)
Corporate dynamics make shiny object raise up even if it fool's gold.
The real gold is in improving what in bad need of improvement.
The companies that stay afloat are often those that are abundant in people that know what really matter and find a way to do it regardless what the middle management thinks.
Re:Why KPIs are destroying businesses
by onlyrealcuzzo on Tuesday August 22, 2023 @04:19PM
(#37228001)
> The companies that stay afloat are often those that are abundant in people that know what really matter and find a way to do it regardless what the middle management thinks.
Which is hard to come by, because those people aren't rewarded.
Team A: Added a wizzbazz button that says "Wizz!" when you push it with a cool noise! Look at this cool screenshot!
Team B: Worked on fixing an elusive bug causing rare data corruption, but couldn't figure out what was causing it.
Team A: Re-colored the header to the CEO's favorite color! Look at this cool screenshot!
Team B: Fixed bug causing rare data corruption. Started looking into strange performance bottlenecks in UI.
Team A: Added spiffy animations that play every time the user goes to the next page. Watch this cool video!
Team B: Improved page responsiveness issue introduced by the wizzbazz button. Look at this graph; pay attention to the ninetieth-percentile time-to-first-render (dotted blue line) for dashboard users. It does actually go down quite a bit if you look.
Team A: Added a thousand lines of code to the fluxborg module! Look at this graph! It went from FIFTY lines of code to a THOUSAND lines of code! Look at how much that is on this graph!
Team B: Removed two thousand unnecessary lines of code from the wizzbazz module. We decided not to show a graph because the line goes down and we know you'll all think that's a bad thing.
Which team is getting the axe when it comes time to lay off employees? You know. Come on. You know it's Team B. You know it's true.