Re:Stable Diffusion in pure C/C++
by galangalalgol on Saturday August 19, 2023 @11:41AM
(#37189870)
MS has started implementing pieces of windows in rust. If you have windows 11 you are running rust. The cuda bindings are good for ml, but missing for cufft and similar. There are people working on better cuda support, but there are even more people working on vendor agnostic gpgpu using spirv and webgpu. It isn't there yet. Right now you are mostly left to your own bindings unless you are doing ml or blas.
Does CUDA even have Rust bindings, and if so, are they on the same level as the C++ ones?
What do you mean by "the windows projects" that shift towards Rust?