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Re:Ode to the M1 by speedgoose on Sunday August 13, 2023 @01:34AM (#37106996)
For that you need a better alternative. I’m not aware of anything.
Re:Ode to the M1 by slowmovintarget on Sunday August 13, 2023 @03:12AM (#37107433)
Godot?

Targets Windows, UWP, MacOS, Linux, BSD, Android, iOS, and Web: https://docs.godotengine.org/en/stable/about/faq.html

Nothing says you have to use it to make a game. I recall seeing articles here on HN about using it as a cross-platform app development framework. GDScript may be less appealing than JavaScript, however.

Re:Ode to the M1 by DonHopkins on Sunday August 13, 2023 @04:26AM (#37107816)
Godot is wonderful. But GDScript is a horrible, terrible, ill conceived idea.

So how's the QuakeC development ecosystem these days? How good is ChatGPT at generating QuakeC?

Who's still programming Unity3D in Managed JScript or Boo?

Re:Ode to the M1 by satvikpendem on Sunday August 13, 2023 @05:01AM (#37108029)
I wonder if Bevy might be a good alternative, it's in Rust which isn't a proprietary language.
Re:Ode to the M1 by wiseowise on Sunday August 13, 2023 @04:53AM (#37107970)
How’s accessibility and access to native apis?
Re:Ode to the M1 by satvikpendem on Sunday August 13, 2023 @05:00AM (#37108019)
Flutter works pretty well for apps like these.
Re:Ode to the M1 by MikusR on Sunday August 13, 2023 @05:17AM (#37108129)