Re:Ode to the M1
by speedgoose on Sunday August 13, 2023 @01:34AM
(#37106996)
For that you need a better alternative. I’m not aware of anything.
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| on HN ]
Re:Ode to the M1
by slowmovintarget on Sunday August 13, 2023 @03:12AM
(#37107433)
Godot?
Targets Windows, UWP, MacOS, Linux, BSD, Android, iOS, and Web: https://docs.godotengine.org/en/stable/about/faq.html
Nothing says you have to use it to make a game. I recall seeing articles here on HN about using it as a cross-platform app development framework. GDScript may be less appealing than JavaScript, however.
Re:Ode to the M1
by DonHopkins on Sunday August 13, 2023 @04:26AM
(#37107816)
Godot is wonderful. But GDScript is a horrible, terrible, ill conceived idea.
So how's the QuakeC development ecosystem these days? How good is ChatGPT at generating QuakeC?
Who's still programming Unity3D in Managed JScript or Boo?
Re:Ode to the M1
by satvikpendem on Sunday August 13, 2023 @05:01AM
(#37108029)
I wonder if Bevy might be a good alternative, it's in Rust which isn't a proprietary language.
How’s accessibility and access to native apis?
Re:Ode to the M1
by satvikpendem on Sunday August 13, 2023 @05:00AM
(#37108019)
Flutter works pretty well for apps like these.