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Re:Source code for Quake 2 rerelease by dmclamb on Thursday August 10, 2023 @09:19PM (#37083964)
my dad's ancient parallel cables

With a null modem? I had same setup with my college roommate in our apartment. This was mid 90s, so it was Doom 2 and other FPS from that time.

Great memories.

Re:Source code for Quake 2 rerelease by karim79 on Thursday August 10, 2023 @09:43PM (#37084105)
Indeed. My brother and I played starcraft using the same trick. When the fight started to escalate and there were hundreds of units fighting, the lag got really really bad, but it worked well enough that we kept coming back to it. That and Warcraft 2, Heretic, Hexen, all the rest. The best days in gaming IMO.
Re:Source code for Quake 2 rerelease by ido on Friday August 11, 2023 @01:44AM (#37085482)
it reminds me of the saying: the golden age of sci-fi is 15.
Re:Source code for Quake 2 rerelease by johnwalkr on Friday August 11, 2023 @08:14AM (#37087805)
Quake 1 (original DOS version only) supported null modem, but Quake 2 didn't -you had to use a null modem with Windows 95 dial-up networking, which was a bit more tricky to setup.