Re:Making peer-to-peer multiplayer seamless with Godot
by dustfinger on Saturday August 05, 2023 @10:29AM
(#37012340)
Yah, I was wrong on the speed.14.4k sounds right. I bieve I started on a 9600 baud, then 14.4k.
[ Parent
| on HN ]
There are no comments on this comment yet.