Re:Meta’s Reality Lab Prototype Hardware
by zmmmmm on Wednesday August 02, 2023 @07:51PM
(#36979499)
It doesn't solve the problems.
Apple has actually issued developer guidelines for AVP that Apps should only render UI / static content at a fixed position from the headset in space corresponding to the fixed focal distance for this reason.
Re:Meta’s Reality Lab Prototype Hardware
by MBCook on Wednesday August 02, 2023 @08:16PM
(#36979692)
Can you cite an Apple source that says that? Nothing I read matched what you’re saying. As another comment said foveated rendering and eye tracking to help with simulating depth.
Apple has actually issued developer guidelines for AVP that Apps should only render UI / static content at a fixed position from the headset in space corresponding to the fixed focal distance for this reason.