Re:Opus Databending Drumkit
by catapart on Tuesday August 01, 2023 @02:03PM
(#36959859)
Ahhh, thank you! I was wondering what the seed corresponded to.
Pretty neat little thing! I was just trying to figure out if they were using some novel system to categorize procedural synths as "good", because that seems pretty useful! Still a neat little thing, though!
Re:Opus Databending Drumkit
by Aachen on Tuesday August 01, 2023 @03:08PM
(#36960967)
I still don't get it. What's an Opus codec glitch? I know roughly how things like jpg, flac, and mp3 work, and worked with Opus via ffmpeg/opusenc, but what makes some sounds a glitch? Can you only hear this when playing the data with certain decoders or so? The page and the posts don't say
Re:Opus Databending Drumkit
by TazeTSchnitzel on Tuesday August 01, 2023 @04:52PM
(#36962691)
This might be glitching in the sense of “glitch art”, where you deliberately corrupt a compressed file in small ways (flip a few bits here and there, for example) that propagate in interesting ways when decompressed.
Re:Opus Databending Drumkit
by MaPi_ on Tuesday August 01, 2023 @05:04PM
(#36962882)
On the projects page (https://suricrasia.online/projects/) it says "Make glitchy beats with randomly generated Opus protocol packets." So I guess it's random data fed into the opus decoder.
Re:Opus Databending Drumkit
by blackle on Tuesday August 01, 2023 @08:06PM
(#36965068)
author here: this is correct. the opus protocol is so efficient, you can fill a packet with random data and it will still decompress into a sensible sound. this is where all the sounds come from
Re:Opus Databending Drumkit
by blackle on Tuesday August 01, 2023 @08:14PM
(#36965142)
author here: they are randomly generated packets, extended using the packet loss concealment feature. you can fill a packet with random data and it will still decompress into a sensible sound, and that's where all the sounds in the drum machine come from
Re:Opus Databending Drumkit
by BriggyDwiggs42 on Wednesday August 02, 2023 @03:54AM
(#36968187)
Fire
["Jpeg",75,125,[[42,8224,0],[43,8,0],[50,8192,10],[55,4010,7],[55,43690,8],[56,32768,11],[68,8224,8],[68,552,7],[73,8,9],[68,8224,8],[68,544,7]],[[-1,100,2]]]
Pretty neat little thing! I was just trying to figure out if they were using some novel system to categorize procedural synths as "good", because that seems pretty useful! Still a neat little thing, though!
[["56ne","count","plenk","aaa","reck"],2,138,[[194,256,0],[140,4112,0],[281,64,5],[298,257,0],[397,4096,7],[396,8193,14],[393,1088,3]],[[-1,36,0],[476,-18,17],[476,-54,78]]]