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Re:Using C++ as a scripting language, part 8 by deaddodo on Saturday July 29, 2023 @06:48AM (#36918893)
The example you use seems to be specifically a "because I can" project. We can't be sure (because the code isn't available, obviously), but I would highly doubt there are any AA or AAA games built entirely in the scripting engine. However, many 4X games get pretty close (Paradox series, Civilization, the Endless games, HoM&M, AoW, etc).

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