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Re:Commander Keen's Adaptive Tile Scrolling by enneff on Friday July 28, 2023 @03:34AM (#36903988)
They actually did a port of SMB3 and presented that to Nintendo. When Nintendo didn’t bite, they made new assets to make what became Keen.

Here’s a video of the port: https://youtu.be/1YWD6Y9FUuw

Re:Commander Keen's Adaptive Tile Scrolling by janvdberg on Friday July 28, 2023 @03:53AM (#36904115)
Wow amazing! I did not know this was available on YouTube. Thank you. It is kind of bonkers considering how well it works for a prototype that all-in-all (based on the comment by Lane Roathe) took just 48 hours to make!
Re:Commander Keen's Adaptive Tile Scrolling by marmakoide on Friday July 28, 2023 @04:12AM (#36904216)
I don't think it's 48h from scratch. Making the prototype for scrolling a tile map, a tile editor, etc might have taken more time. 48h sounds more like the time to capture sprites and slap them using already made tools/code.
Re:Commander Keen's Adaptive Tile Scrolling by zactato on Friday July 28, 2023 @09:14AM (#36906306)
I recall playing this back in the day. It was super cool.

My Dad pulled it from the DEC internal file sharing service and brought it home. I long believed that it was a figment of my imagination until I heard that ID had developed a demo for Nintendo that must have gotten leaked